Microids launches its “Third-Party Publishing” division and strengthens its international partnerships with a new collaboration for the game The Precinct.

Paris, France – October 10, 2024 – Microids, a major player in the French video game industry for nearly 40 years, continues to expand its expertise globally by offering publishing services to select partners with the launch of its “Third-Party Publishing” division.

Building on successful collaborations for numerous physical editions with industry giants such as Kepler Interactive for Sifu, Bilibili for F.I.S.T. Forged In Shadow Torch, Forever Entertainment for House of the Dead and Front Mission 1st, and Oddworld Inhabitants for Oddworld Soulstorm, Microids reaffirms its industry-recognized expertise.

We are also excited to announce the signing of a new international distribution and publishing agreement for the highly anticipated The Precinct, developed by Fallen Tree Games Limited and published by Kwalee.

In The Precinct, players will play as rookie officer Nick Cordell Jr. in 1980s America. They must navigate warring gangs, urban decay, and police corruption in their quest to restore order to a troubled city. On the ground, that means patrolling and policing a city full of procedurally-generated crimes, from parking violations to bank heists, in an effort to keep citizens safe for one more day.

Stéphane Longeard, CEO of Microids, states: “We are delighted to announce the creation of our ‘Third-Party Publishing’ division, which will allow us to extend our expertise to new partners while strengthening relationships with our long-standing collaborators. These strategic partnerships demonstrate our ability to work with major industry players, bringing exceptional diversity and quality in gaming experiences to our audience. We are especially excited to bring the retail versions of The Precinct to a global audience and to continue enriching our catalog with iconic titles.

Ben Forrester, VP of Publishing, PC & Console at Kwalee said: “We are thrilled to partner with Microids to bring The Precinct to a wider audience. Their expertise in physical distribution aligns perfectly with our vision for the game, and, together, we’re committed to delivering an exceptional gaming experience that resonates with fans everywhere.”

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