23 Feb UFO Robot Grendizer: The Feast of the Wolves gameplay reveal!
Microids is excited to reveal the first gameplay trailer for UFO Robot Grendizer: The Feast of the Wolves and announce the opening of pre-orders for the video game based on Go Nagai’s popular manga UFO Robot Grendizer. Details of the limited edition and collector’s edition will be disclosed soon.
UFO Robot Grendizer: The Feast of the Wolves will follow the first story arc of the anime series, giving players the chance to revisit the most iconic moments of this epic adventure. Fans of the show will be thrilled to hear that the game will feature the memorable musical themes from the anime, re-orchestrated for an even more immersive experience. These musical themes have been a crucial part of the anime’s success and players will now be able to enjoy them in an interactive way.
UFO Robot Grendizer: The Feast of The Wolves will be released in 2023 on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch and PC.
About UFO Robot Grendizer – The Feast of The Wolves:
Based on the famous anime adapted from Go Nagai’s manga UFO Robo Grendizer, this new action game will grant the nostalgic gamers the chance to play as Duke Fleet and his great robot and enjoy epic adventures. A unique opportunity to dive head first into an iconic pop culture universe filled with bravery, treason and sensational battles!
The cult animated series was one of the first successful exports of Japanese animation at the end of the 70’s. We all remember the iconic battles and the Grendizer’s weaponry used to defeat King Vega’s forces, launching attacks on Earth from its secret base hidden on the dark side of the moon. Are you ready for a legendary comeback?
UFO Robot Grendizer: The Feast of the Wolves is being developed by the French development studio Endroad, made up of experienced developers formerly at Ubisoft or Amplitude Studios. Additionally, Philippe “Golgoth71” Dessoly, Ocean Software veteran (where he started in 1989) and Grendizer’s official artist for five years, will also pitch in to support the creative efforts on the game’s art style.